Re-public

Project Summary

semaphore

The RE-PUBLIC project aims to strengthen research in Norway into humanistic perspectives on emerging digital communication forms & expressions & their information systems. Links are made between interaction design & information systems design & creative, social, & related commercial uses of mobile, ubiquitous technologies in communicating in public spaces. Research centres on the changing field of digital narrative, dramaturgy, rhetorics, art & gaming. Interaction design of mobile, wireless communication as genre & visual design will be central as will be the performativity of audiences & users of emerging mediated texts, artistic expressions & services.

Textually, we will study the design of content & interfaces for mobile & fixed screens. Interpersonally, we will investigate how audiences use && adapt these texts in multimodal combinations & communicate amongst one another.

Performatively, we will study the generation & relations of new text types & interface designs. Humanists' competence in a variety of fields will converge with partnerships with Informatics, artists & interaction designers.

Four project strands include core researchers & international network members. The Strands are:

  1. Expression - new forms for artistic expression of place & performativity
  2. Gaming - single & multi-player gaming in public
  3. Museums - the mediation & uses of mobile artifacts & devices
  4. Services - the growth of embedded products, services & user performance.
Strands have activities, activities also go across the Strands for interdisciplinary collaboration. Methods are from hermeneutics, interaction & Participatory Design for analysing & building of prototypes and works. Publications include books, articles and website. Main contributions:
  1. a new research platform for cross-disciplinary research
  2. an innovative contribution to primary & applied research in Norway
  3. a visible, leading project case of interdisciplinary innovation around the public performative uses of Ônew mediaÕ.
  4. a new multi-disciplinary research community via Akerselva Innovation.
  5. The project will build new knowledge about performativity & communicating in public with mobile, locational technologies.